• Genre: character
  • Year: 2012
  • Duration: 1 week
  • Team: 1

Character development during the visual design course at Salzburg University of Applied Sciences.

We experimented with different materials, worked digital and analog and went through a lot of iterations to arrive at a final concept. This concept was then taken as basis for the final vector graphic output.

Recently I began to sketch again, and I should really keep at it - it's such a nice setoff to all the computer work